Submitted by ravenclaw on Tue, 02/22/2005 - 19:39.
From the PlayOnline newsletter:
From:FINAL FANTASY XI
Feb. 21, 2005 02:00 [PST]
All Worlds Scheduled Maintenance (Feb. 23)
At the following time, we will be performing FINAL FANTASY XI server maintenance on all worlds. During this period, FINAL FANTASY XI will be unavailable.
*The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.
Thank you for your patience.
[Affected Period]
Feb. 23, 2005 from 9:00 to 12:00 (PST)
*Maintenance completion time may be subject to change.
[Affected Services]
FINAL FANTASY XI
[Important Update Details]
- New Chains of Promathia missions will be added.
- The new region "Lumoria" and the new area "Al'Taieu" will become accessible.
- Many new quests centered in the Chains of Promathia areas will be added.
- Major improvements will be made to the fishing system.
- Bargain-priced multi-tickets for barges and manaclippers will become available.
- New routes and times will be introduced for Carpenters' Landing barges.
- Mannequins will become available for purchase.
- An NPC that will store artifact armor as a key item will be introduced.
- The limit for adjusting existing abilities using Merit Points will be raised.
- Additional categories will become available for the use of Merit Points.
- Shields will reduce the amount of damage taken instead of negating all damage.
- The white magic spell Banish will inflict more damage on undead monsters.
- The white magic spell Banish III will become available.
- A new job trait for white mages will be added.
- A new job trait for samurais will be added.
- Logging will become possible in the Misareaux Coast.
- Logging results in the Lufaise Meadows will be adjusted.
- There will be additions and changes to some of the items required to fulfill guild contracts.
- A new key item called "Alchemic Ensorcellment" will become available for purchase with alchemy guild points.
- The number of guild points required to purchase the key item Anima Synthesis will be reduced.
- The number of categories available for search comments will be expanded.
- NPC chat filter settings will be refined.
- Various other fixes.
*More details of this version update will be made available on Feb 23, 2005.
The starving,neglected nin
i agree with mai on this one, whm's already have a gang of powerful magic that really act as hinges or a driving force behind the game. for example tele-porting. what other job is there where you can charge someone for an effortless action. i think the nin is the most neglected job and kinda screwed up, for lack of a better term. nin isnt a damage dealer, the 2 hr is practically usesless. the spells are also kind of useless too, my god the only spell worth having is utsesumi and of course its not easily atttainable. one question that comes to me is "why SE, why, is this job like some kind of novelty feature like dan in street fighter? i mean geez they should've made it like bst where u dont need a pty. cause this job really makes no sense, the most expensive job in the game but its got crappy features. yes dual weild is good but thats all there is dual weaps and utsesumi and u have urself a nin. dont get me wrong i love the idea of being a nin just hate the fact that the other jobs are justified for there job specific abilities while the nin is handicapped, lost in obscurity if you will. its like se ran out of ideas when they got to nin. sry it just doesnt make sense to me
Nnja
Yeah, NIN's aren't DD... they are effectively very nice tanks (great for saving the healer's mana) against most mobs (very bad tanks against monk style mobs because they eat through utsusemi).
If you want NIN the way that you would think a NIN should be, go with THF. If you want a blink-tank, go with NIN.
I agree they somewhat messed up with NIN. Personally, I think that the NIN job is still very valid as is, but it should be renamed. Ninja just conjures up completely different images than what they ultimately ended up with. It's really more of a terminology faux pax.
Oh well...
Vis Maior's Journeys
http://maior.samhart.net/
bah
pffffffffffffttt...ur just jealous of us whm's
"Shikin Harimitsu Dai Komyo"
Shianaz
WHM's are the shiznaz! Cant wait to be back. this week sometime woo!.
"Are you the one just for me?"
yea my parents are away for t
yea my parents are away for the week but they took my keyboard cause they knew id play till like 4 in the morning on a school night lol but i still have controllers!!!!!!!!HAHAHAHAHAHAHAHAH lol so ill probly be on but with no keyboard lol
"Shikin Harimitsu Dai Komyo"
Gadfries
Uh... school is important... Stay in school, kids...
But seriously... they took the keyboard? That seems a bit extreme.
Vis Maior's Journeys
http://maior.samhart.net/
yea....no they dont trust me
yea....no they dont trust me lol...so it looks like im going to party!!!!!hahahahah
"Shikin Harimitsu Dai Komyo"
O_o
They took the keyboard away......wow hehe. OH WAIT! you play PS2. lol
"Are you the one just for me?"
Typing?
Yeah, I was going to say.... how the hell is she typing her replies?
You know, if the keyboard is USB, you could just plug it into the PS2. If not, you can technically pick up a PS/2 to USB adapter. (There, PS/2 is the type of connector, NOT PlayStation 2 ;-)
Vis Maior's Journeys
http://maior.samhart.net/
:(
its not usb lol i already checked and i dont feel like going though a foot of snow we just got to radio shack or wherever just to pick one up lol
"Shikin Harimitsu Dai Komyo"
thats awesome, alot of whm st
thats awesome, alot of whm stuff and the new areas...and maior....what exactly did u mean by " Great... just what we need... WHMs with even bigger heads ;-)" huh ?!?!?!
"Shikin Harimitsu Dai Komyo"
WHMs and THFs
In my experience, WHMs and THFs typically get away with the most. In every single party I have been in that had a lackluster WHM or THF (the WHM didn't have all their spells, would go AFK for a bit unannounced, or the THF didn't do SATAs, or wouldn't coordinate their SATA with skillchains, etc) no one ever complained. Basically, WHMs and THFs are seen as so necessary that a lot of people let them get away with murder :-)
That's not to say that WHMs or THFs are inherently bad players or anything. Just that they aren't called on things when they screw up as the rest of us are.
Besides, WHMs have so many other cool abilities, why do they need any more? Give MNKs Nunchukas, damnit!
Vis Maior's Journeys
http://maior.samhart.net/
Exciting
I am really excited for this update, there are lots of really neat sounding things going on here.
- The new region "Lumoria" and the new area "Al'Taieu" will become accessible.
Woot! I hope it is accessible to level 40 characters ;-)
- The white magic spell Banish III will become available.
- A new job trait for white mages will be added.
Great... just what we need... WHMs with even bigger heads ;-)
- A new job trait for samurais will be added.
Woot! SAM has needed a new trait for a very long time (ever since they were gimped last year).
- There will be additions and changes to some of the items required to fulfill guild contracts.
Sure hope this means they will be a titch more resonable. 30k for just my Chef's Hat is outrageous when my food only increments it by 10-50 points.
Vis Maior's Journeys
http://maior.samhart.net/
Fishing
Just wanted to add that the Fishing upgrade has been phenom... they actually took something that REALLY needed fixing, and fixed it!
The SAM additions were cool too. There is a new ability that makes it so they can immediately attack again at certain missed blows (it's not all the time, only occassionally, like MNK's counter) and Third Eye has been tweaked (now certain spells cannot cancel it out).
The WHM trait that is new deals with Divine Seal. Basically, every once in a while, Divine Seal will turn a normal spell into a -ga area affect spell.
Vis Maior's Journeys
http://maior.samhart.net/